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VirtualBricks: Using LEGO to make objects for Virtual Reality
Gehna: Exploring the Design Space of Jewelry as an Input Modality
TechnoMysticism: Contemplative meditation in VR
Choose a lift: Choice Blindness in real-life scenarios
Human place perception + Virtual Reality: Exploring design opportunities
Protected: I felt it too: Emotion regulation through Augmented Interoception
Material Reminiscence: Using material probes to retreive old memories
Story in a Cup: Exploring Place-based, Physical Social Networks — A case-study of Starbucks
DIO: Exploring an AR-based toolkit to enable shared, multi-user constructions for STEM
Castoffs: Hacking Twine to explore the limits of Text-based Interactive digital narratives.
Dots: A Multi-Modal Interface For Musical Expression
Prototype system for imaging based automated health estimation of meibomian glands
Data acquisition sub-systems for Formula Student car
Follow my finger!